Along with the Universe Sandbox, here’s another great tool for the science fiction author: SpaceEngine. This fascinating program is still in beta, and a bit buggy, but to get an idea of what it can do, take a look at these pictures, all of which are unmodified screenshots. Most are from my son’s exploration over a few hours. The first two are my own effort after about 30 minutes of playing around.
Whereas Universe Sandbox is an orbital dynamics simulator, great for playing around with solar systems and disrupting them by blowing up a planet or shooting black holes through them, SpaceEngine takes a different route. It models a huge number of known astronomical objects, from every moonlet in our solar system, to nearby stars, globular clusters, nebula, galaxies, etc.
Where it really gets interesting is the vast number of astronomical objects for which there is no known data because where current observational data runs out, it creates the rest procedurally.
Pick a galaxy and fly into it. Find a star in that galaxy and zoom to it, visit its planets and moons, search for life, exotic planet rises, there’s really no limit. I’d consider some of these for cover art for certain classes of novels.
When poking around the universe can keep you busy for days, who knows what story ideas you might find?
SpaceEngine not only creates lovely visuals, it backs it up with physical data: object mass, gravity, atmosphere, orbital period, mean temperature, even modeling presence of life. It’s fun if you just want to poke around alien worlds and its a dream come true for Science Fiction worldbuilders. Plus it has more lens-flares than the last Star Trek reboot!
Has anyone else given it a try yet? What do you think of the pictures from it?
- Universe Sandbox (wordedgamereviews.wordpress.com)